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Apex Legends: Prize Tracker

The Prize Tracker rework was the very first feature I worked on when joining Respawn after completing the onboarding process. The original Prize Tracker was in need of a redesign, as UXR feedback indicated that players were not understanding what certain elements of the Prize Tracker were, what elements were interactive, and ultimately how the Prize Tracker worked. 

I provided the design for the Prize Tracker you see in the above video, as well as in the prototype below. The idea was to not only show the new track and the items available within it, but to show a 3D view of a selected item, which helped immensely in increasing visibility to the purpose and allure of the Prize Tracker. 

Clickable Prototype

Interactive prototype for the Prize Tracker that showcases the navigation, state changes, and overall functionality of the reworked design. 

(If the resolution of the prototypes are too large on your screen, use the "Fit width and height" option under the prototype settings, or tap the "Z" key on your keyboard until the resolution is adjusted.) 
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