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Saints Row: DLC Menu

The above video is the final, functional result of the DLC Menu I designed for Saints Row, with final visual design and implementation performed by Volition's UI designers & engineers. As the game had already launched by the time of a need for an in-game DLC repository, I had to design a menu system that meshed in with Saints Row's existing UI assets, fonts, and layouts. 

Below is the UX Documentation and mockups I created to achieve this necessary goal. While there were several constraints to work around with the game being launched, I nevertheless arrived at a design that production and myself were satisfied with, and is one that blends in naturally with the existing interface and its structure.
SaintsRow_DLC_MenuFlow_Thumb.png

DLC Menu Mockups

These series of mockups are the final iterations of a multitude of variants created in Figma. Each variant was shown to production and the UI team, and thereafter was changed to suit the necessary constraints and requirements for final, in-game implementation. 
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