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Apex Legends: Quads

The addition of a fourth player required a significant amount of UX Design work & consideration toward a variety of pre-existing systems present in Apex Legends, as the game was built to only support three players at once for the standard Battle Royale flow. Listed below are examples of wireframes I created to help solve the given design problems that Quads faced, as well as a video of the final, shipped product.

Wires & Videos

Wireframes of Quads' general gamemode flow & overall design, and a video of the finished Quads game mode. 
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