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Brennan Carlyle
UI/UX - Game Design - Art
Home // UI/UX & Game Design // Apex Legends // Game Modes // Quads

Apex Legends: Quads
The addition of a fourth player required a significant amount of UX Design work & consideration toward a variety of pre-existing systems present in Apex Legends, as the game was built to only support three players at once for the standard Battle Royale flow. Listed below are examples of wireframes I created to help solve the given design problems that Quads faced, as well as a video of the final, shipped product.
Wires & Videos
Wireframes of Quads' general gamemode flow & overall design, and a video of the finished Quads game mode.
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